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UNREAL BATTLE TECH REDESIGN

The theme of BATTLETECH . It's a fictional science fiction world, from which a series of desktop war games, military science fiction and a series of video games are derived. It was designed by FASA in 1984. Battle tech simulates the future battlefield after the 31st century. At that time, the huge walking robots (battle mechs) powered by nuclear fusion became the master of the battlefield, matched with tanks, warships, fighters and other vehicles, and fought with various types of weapons such as energy, kinetic energy and missiles. displayed in the Unreal Engine. Teaching demonstration in class.
机甲争霸战是一个虚构的科幻世界,从中衍生出一系列桌面战争游戏、军事科幻小说和系列电子游戏,于1984年由FASA公司设计。《BattleTech》模拟了31世纪后的未来战场,在那时,以核聚变为动力的巨大步行机器人(战斗机甲,BattleMechs)成为战场的主宰者,搭配坦克、战舰、战斗机等载具,并使用能量、动能、导弹等各种类型的武器进行战斗。虚幻引擎里完成并展示。课堂教学演示。